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This page contains a single entry by
Curtis Gale Weeks
published on
April 19, 2007 2:02 AM.

Kinetics and Violence
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Notes Inspired by Larry Sanger
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The Blame Game”, via Soob, via Younghusband at Coming Anarchy.

Or in other words, tracing effects back to causes will only become more difficult, as more voices and more operatives (proxies) affect the system from more locations/domains — but people will claim direct paths anyway, simple cause/effect chains:

This does approach a consideration of 5GW, in which the 5GW Effectors are responsible for getting others to do the work for them; these others will feel as if they have the control and power, when in fact they are enslaved to the 5GW operations without knowing it.

From a 4GW perspective, the targets know it — that they are enslaved — or at least suspect/fear it, and such a feeling of powerlessness is the goal of a 4GW operation….

From an OODA perspective, terror and powerlessness are in the minds of those who feel those things. The 4GWarrior knows this as well as the 5GWarrior, but one would claim responsibility while the other wants to remain unseen. Given the fact that most people can only wield a one-sided sword, they are more likely to blame themselves for their [own] successes — see internal strength — while blaming others for their [own] failures — remain blind to internal weaknesses. Thus the openly acting bogey-man accepts the blame for creating fear in his opponent (sees this strength as being his) [and his opponent] is willing to give him that credit (not wishing to see that fear is an internal weakness.) The hidden bogey-man is not a bogey-man, strictly speaking, and doesn’t attempt to create a feeling of powerlessness in his target: No, he wants his target to feel entirely in control of the situation, strong.

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